The outcome of a mission can thus take a totally unexpected direction, depending on the player's actions and the interplay of all factors, like radar detection. The radar detection was remarkable, as well. SAM batteries and enemy fighters offer a very realistic and most notably believable behaviour, for the time. The AI would only pursue the player aggressively after he was discovered. The game was considered to be a landmark in AI development on release. These include spy missions, where the player has to enter enemy airspace and fulfil his mission without being detected by the enemy. ![]() The players has the role of a Pilot who has to successfully complete mission in enemy countries. ![]() ![]() The main aspect which sets apart this flight simulator from other flight simulators of the time is that it is the first simulator for a stealth fighter. A bombing mission would need the type of bomb required to successfully accomplish the mission. Examples: A recon mission would require a camera and possibly extra fuel. ![]() The player selects the type of equipment/weapons for the type of mission to be flown. Mission types depend on the conflict level selected (Cold War, Limited War and Conventional War). The player can select from 4 campaigns: Lybia, North Cape, Persian Gulf, and Central Europe. Project: Stealth Fighter is a simulation game from Microprose.
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